All classes, such as playing -and more


RootedThe World War Simulator has nine classes that players can freely choose and change between matches. These classes are indicative of the different roles that a soldier can play in the war, ranging from long -range rifles to nearby range skirmishes and everything in between. You are encouraged to try different roles to see which one is best and helping the team to secure the battle against the enemy.

Here is a guide for integrated classes, giving -a complete view of their roles and what they are good.


All you need to know about the classes at the

Selection of classes in the game (image via roblox)Selection of classes in the game (image via roblox)
Selection of classes in the game (image via roblox)

The nine input classes include Rifleman, Skirmisher, Medic, Support, Assault, Engineer, Recon, Flamer and Officer. Regardless of the role you choose, you will have access to a primary weapon and an assortment of tools. Some of these are designed to be respectful of beginners, while others require some deliberation to use it.

Knowing which class is most suited to you based on personal preferences. There is no clear winner among the nine, as your experience with them in the skirmishes will define the effectiveness they feel. Some may prefer flames and focus approach, while others may prefer hanging and supporting allies.

Although the manufacture of the gear you receive may vary with the country, the type No. Therefore, the overall effectiveness of the class is not affected by the assigned country.

The following table will give you an idea of ​​what these classes and roles that have again:

Sort Gear Paper
Assault -The automatic assault weapon
-Random weapon melee
—Rerated
-Close Specialization of combat.
-The hidden enemies.
-Pare Spearhead a charge.
-The of great efficiency as a last line of defense.
-It has high transport capacity.
Engineer -Handgun
-SPade
-Var
-Moclor
-Usets of utility with captures of position and construction of the fort.
-Can build heavy machine guns for long -range suppressive fire.
-Pan defended it properly with the gun.
Most flamenco -Flamethrower
-Handgun
-Random weapon melee
-Close-Range Flamethrower User.
-Can can draw the enemy fire as a distraction.
-Feffective in storming enemy bases.
-DECENT POOL HP.
-Flamethrower deals with damage.
Medic -Semi-automatic rifle
-Random weapon melee
-Eitat of the typeheal type support class.
-The automatic rifle makes them versatile.
-The capacity for ammunition and fire rate.
-Early they can guide them to stop the care.
-Cannot Auto-Heal.
Officer -Handgun
-Sabry
-Binoocular
-What recharge and fire speed.
-The very accurate.
-Ffective in the Melee range with knowledge.
-Lesa in artillery for most of its damage.
-It is a long scope waiting for the artillery and hitting the enemy with him.
Count -Sniper rifle
-SPade
-Lumination Flare
-The long -term combat specialists
-Prenador-Fis.
-The damage and accuracy.
-Pot to perform a recognition through the extended zoom.
-Foctivity limited to a nearby range.
-P can kill anyone on the battlefield with a single head.
Rifle -Rifle with Bayonet
—Rerated
-SPade
-Prenador-Fis.
–Ffective to all long and short ranges.
-Pel Rifle of action with high damage and precision.
-The head can kill in a single blow.
-Add the downhill fire rate to make them vulnerable to the return fire.
-Feadness limited to melee range.
Skirmish -Bolt-action rifle carbine
-Smoke Grenade
-Random weapon melee
-Decent rank with good damage.
-Da larger spiral action than Rifleman or Skirmisher.
-Pan the surrounding cloud with smoke.
-The high speed of movement.
-The HP pool makes them vulnerable to short -range bullet sprays.
-Rifle cannot be emphasized while sprint.
Support -The lamp machine gun
-SPade
-LMG allows high damage per second.
-The automatic weapon allows to shoot in spray.
-The high of the HP pool.
-Put a while to reload.
-Oreencia LMG Recoil makes the bullet sprays inaccurate at medium and long intervals.

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Which class is the best for beginners?

Official Cover Art for Game (Image Via Roblox)Official Cover Art for Game (Image Via Roblox)
Official Cover Art for Game (Image Via Roblox)

The Dalt table illustrates the strengths and weaknesses of the nine subsequent classes. Of these players' archetypes, there are some that are best for beginners and require little effort to be effective. More specifically, beginners may want to choose Rifleman and recognize as an initial network.

Both Recon and Rifleman are highly effective in medium and long -range shooting fires, with a quick and ungusted experience with their primary weapons. They make high damage per shot, which makes them quite easy to use, as players do not have to worry about variables like Spray Bullet and Range. Rifleman can handle the skirmishes with a short range of hand to the short range, as they are equipped with bayonet grenades and rifles for the control of the limited area.

Apart from these two, the players of the first game can opt for skirmishes, the versatile class. Although their HP is low, they can manage the action in any rank, whether it be a long -standing body or a long range. Their smoke grenades can create a smoke screen that dimming enemy vision, allowing them to flank opponents and erase them relatively easily.

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Frequently Asked Questions

How many classes do you present?

From this writing, the game presents nine classes with different combat roles that differentiate them from each other.

What are the different classes available?

The nine classes currently in the game are Rifleman, Skirmisher, Medic, Support, Assault, Engineer, Recon, Flamer and Officer.

Which class is the best for beginners in rooted?

Rifleman and Recon are two of the best classes in the game for their high effectiveness in medium and long -range skirmishes.